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Gdash
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cirix
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Joined: 01 Feb 2008
Posts: 284

PostPosted: Tue Jan 12, 2016 9:59 am    Post subject: Reply with quote

benjamind2011 wrote:
Have there been any changes to the code since the April 2013 release?

Nothing, unfortunately, because I have no time to do that.
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cirix
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CWS
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Joined: 11 Jul 2007
Posts: 384
Location: Austria - Europe

PostPosted: Tue Jan 12, 2016 8:04 pm    Post subject: Reply with quote

cirix wrote:
benjamind2011 wrote:
Have there been any changes to the code since the April 2013 release?

Nothing, unfortunately, because I have no time to do that.

I hope you can find some time in future to enhance the game! Smile
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benjamind2011
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Joined: 23 Sep 2011
Posts: 58

PostPosted: Wed Jan 13, 2016 4:24 am    Post subject: Reply with quote

Even so, it's still a pretty stable release. Just ensure you keep a couple of backups if you are editing a cave set because I have found it to crash on occasion and even though it doesn't affect the gameplay it is still annoying. I keep regular backups of the caveset I'm working on which has 60+ caves, many of them are yet to be done but I'm working on it Wink
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benjamind2011
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Joined: 23 Sep 2011
Posts: 58

PostPosted: Sat Jun 11, 2016 6:13 am    Post subject: Reply with quote

Just a heads up...

I'm thinking of building a completely new PC and plan to install Windows 10.

Can anyone here confirm that GDash will work in Windows 10? I keep reading about OpenGL and new drivers being required for Windows 10, so not sure as I haven't tested it myself.

Can anyone chime in and verify that it runs under Win 10?
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zsom
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Joined: 10 Apr 2010
Posts: 23

PostPosted: Mon Mar 27, 2017 8:01 am    Post subject: Reply with quote

Hello
Yesterday I installed at home on Ubuntu 14.04

I downloaded from https://bitbucket.org/czirkoszoltan/gdash/downloads/ file gdash-20130427unstable.tar.gz

I read on the internet how to install games (programs) with .tar.gz ...
... and nothing comes out.

Please advice how to install Gdash under Ubuntu 14.04 step by step?

Unless it is somewhere in the repository or there are .deb packages

Help Wink
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zsom
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Joined: 10 Apr 2010
Posts: 23

PostPosted: Tue Mar 28, 2017 7:22 am    Post subject: Reply with quote

I have an idea for Gdash.
Introduction of scripts.
For example, picking up a diamond will result in the appearance of another element defined by the player.
Or, for example, a falling stone will cause the earth to disappear in the indicated place.
Either by killing a butterfly, the wall disappears, exposing the exit. e.t.c.

Regards
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zsom
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Joined: 10 Apr 2010
Posts: 23

PostPosted: Sun Apr 02, 2017 3:41 pm    Post subject: Reply with quote

After many tries
After much discouragement
Finally i got my
I installed Gdash from the tar.gz file

Everything works just like in windows

Being euphoric, I decided to continue to install programs from tar.gz
I installed VICE
However, the version under ubuntu is different than WinVice, so I think ...

I greet everyone
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CWS
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Joined: 11 Jul 2007
Posts: 384
Location: Austria - Europe

PostPosted: Tue Apr 04, 2017 6:38 am    Post subject: Reply with quote

Interesting idea with the script. But I do not know if this would cause severe compatibility issues.

Nevertheless I hope that cirix will continue working on GDash some day... Smile
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zsom
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Joined: 10 Apr 2010
Posts: 23

PostPosted: Tue Apr 04, 2017 8:37 am    Post subject: Reply with quote

Hello CSW.

I was worried that no one in the forum anymore is looking.
I was wondering what it would be like with these scripts.
Backward compatibility would be, unchanged.

I'm not a programmer, it would be good if cirix himself said it.
Cirix, please ... enter new options in Gdash Smile
And one more thing.
In the bd1-3.bd file is the SLIME2 element, Gdash sees this as an error.
This will be found in xdc-2012-12-10
 
Bye
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V-12/Tropyx
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Joined: 29 May 2012
Posts: 30
Location: Poland

PostPosted: Sun Aug 20, 2017 9:50 pm    Post subject: Reply with quote

Shame to say but I discovered GDash today. Wink Better late than never. I've tested few BD cavesets, especially I've checked Zulder Dash/Tropyx and I'm just wonder if someone could implement character set from this game to GDash? Rockford in my game smokes cigarette and collects bottles instead of diamonds Wink Without these character sets the fun of the game is missing Wink

Anyway, great effort! Congrats for awesome work.

I find annyoying to hear double noise of fallen stone.
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Boulder Dash XII (1999) [own reverse engineering of BDI]
Boulder Dash 2000 (2000)
Fantasy Boulder Dash I (2001)
Zulder Dash (2009)
Power Dash (2012)
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CWS
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Joined: 11 Jul 2007
Posts: 384
Location: Austria - Europe

PostPosted: Sat Nov 18, 2017 1:12 pm    Post subject: Reply with quote

I wonder - and still hope - if development of GDash will be continued some day. Despite of all clones and official releases in the last few years, GDash is still the best Boulder Dash out there. I consider it equal with the original Boulder Dash on Atari 800 from 1984...
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CWS
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Joined: 11 Jul 2007
Posts: 384
Location: Austria - Europe

PostPosted: Sun Mar 04, 2018 9:45 am    Post subject: Reply with quote

I accidentally stumbled over some small news about GDash. I saw that some changes in the source were made lately and, something pleasant, it was added to MacPort so that installation on a Mac should be much easier now. Maybe more is coming? Smile
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sopwith
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Joined: 06 May 2018
Posts: 1

PostPosted: Sun May 06, 2018 8:44 pm    Post subject: Reply with quote

zsom wrote:
Hello
Yesterday I installed at home on Ubuntu 14.04

I downloaded from https://bitbucket.org/czirkoszoltan/gdash/downloads/ file gdash-20130427unstable.tar.gz

I read on the internet how to install games (programs) with .tar.gz ...
... and nothing comes out.

Please advice how to install Gdash under Ubuntu 14.04 step by step?

Unless it is somewhere in the repository or there are .deb packages

Help Wink


Could I echo zsom's request from a year ago.. Does anyone know how to install the .tar.gz on Ubuntu (or Linux Mint for that matter, which i'm running on my laptop)
I've no clue either. (I run it on my Windows 7 box just fine)

Thanks.
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zsom
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Joined: 10 Apr 2010
Posts: 23

PostPosted: Mon May 07, 2018 7:27 pm    Post subject: Reply with quote

sopwith, this forum is unfortunately almost dead.
I am looking here in the hope that cirix will write a joyful message about the continuation of her super Gdash game.
or logicdeluxe will write that it will complete its new xdc engine.

Meanwhile, I watch movies that arno shares here.
it's true, they are amazing, but in Gdash it can not be repeated the same.

As for Gdash under ubuntu.
I did it myself, about a year ago.
However, today I do not use ubuntu anymore, and I can not remember what I did, that I did it then.

I have been playing boulderdash since 1993, and I still like it very much.

Hey
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Giorgos
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Joined: 14 Jun 2018
Posts: 1

PostPosted: Fri Jun 15, 2018 12:30 am    Post subject: Reply with quote

Hi! Very Happy
Really glad for joining you!!!
I just compiled the last version on Debian Jessie (oldstable) x64 KDE.

Only 2 glitches to report (possible bugs maybe):

1) Using OpenGL in full-screen is off-screen partially.
You can't see the entire stage.
Personally, I switched to SDL.

2) Only the default graphic set seems to be available.
Choosing something else, doesn't seems to have any effect.

I'll be back, after playing a bit with it.
Congrats!!! Wink
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