Search found 284 matches

by cirix
Tue Jan 12, 2016 9:59 am
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

benjamind2011 wrote:Have there been any changes to the code since the April 2013 release?
Nothing, unfortunately, because I have no time to do that.
by cirix
Mon Jan 11, 2016 8:28 am
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

I was searching up on GDash to see if anyone else had been working on it. I think the link I saw is here below: https://pyra-handheld.com/boards/threads/gdash-boulder-dash-like.75789/ I see. I did not know about that release. But GDash is in plain C++, so if you have SDL and glib, then theoreticall...
by cirix
Sun Jan 10, 2016 8:44 am
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

benjamind2011 wrote:I hear it is (or was) being ported to a certain kind of handheld gaming device but I forget the name of the device. Some sort of PC put into a small handheld size.
Where did you hear about that? I'd like to see that, too :)
by cirix
Sat Mar 14, 2015 6:33 pm
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

CWS wrote:Any updates for GDash planned in near future? :)
Well, later maybe...
by cirix
Sat Mar 14, 2015 9:50 am
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

Project page changed

Hi!
Google is discontinuing its project hosting service. So I moved the GDash project page to Bitbucket. The new URL is:
https://bitbucket.org/czirkoszoltan/gdash
The source code and the binaries can be found there.
by cirix
Tue May 20, 2014 5:15 am
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

sorry to say that, but please pay more attention to what i write. I hope I'll have time... But I don't know yet. Sorry. What features were being added? that sentence does not mean that i've worked on it. it means that i might work on it later. i did not write a single line of code in the project. no...
by cirix
Mon May 19, 2014 9:50 am
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

CWS wrote:I've heard some months ago that the project will be continued this summer. So let's see! :)
I hope I'll have time... But I don't know yet. Sorry.
by cirix
Mon Feb 03, 2014 10:35 am
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

CWS wrote:Is this the one in question?
https://trac.macports.org/browser/trunk ... 3/Portfile
Yes, this seems to be the official port. I guess it will work automatically.
by cirix
Sun Feb 02, 2014 8:54 pm
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

CWS wrote:If GTK+ 3 is available for MacOS X/X11 than it's certainly the best to use the latest version! :)
I guess 3.0 works on the Mac. Gimp also uses GTK+, so if there is Gimp, there can be GDash as well.
by cirix
Sun Feb 02, 2014 3:52 pm
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

Cirix, unfortunately I'm posting here direct URL to screen shot from GDash. It lies in my dropbox folder, so it is safe. https://dl.dropboxusercontent.com/u/2721411/Fotki/Rozne/gdash_editor.jpg There you can see how does "draw element" sub-window look like with scaling factor x4 in Editor...
by cirix
Tue Jan 21, 2014 10:41 am
Forum: Games: 8-bit
Topic: Boulder Dash cave data?
Replies: 10
Views: 63251

gdash is always with source code. it's an open source game: http://code.google.com/p/gdash/ you can read the source. src/fileops/binaryimport.cpp has the vice emulator snapshot loading routine, and c64import.cpp has all the routines which load the binary data and create the internal data structures ...
by cirix
Tue Jan 21, 2014 10:30 am
Forum: Games: Remakes
Topic: BD Reincarnation
Replies: 26
Views: 167810

just put a one line notice there and it's okay. i've spent a lot of time recording and mixing those samples. unfortunately, the whole license thing is - i guess - unresolved, regarding all the original boulder dash data (graphics, sound and levels). the community is still waiting for somebody to cre...
by cirix
Sat Jan 18, 2014 11:46 am
Forum: Games: Remakes
Topic: BD Reincarnation
Replies: 26
Views: 167810

You say in the documentation, that "Game graphics and sound generally comes from original game." Yes, this is more or less true, but the ogg files for sound are from GDash. This is a violation of the license, which says "The above copyright notice and this permission notice shall be i...
by cirix
Fri Dec 27, 2013 8:43 pm
Forum: Games: Remakes
Topic: Gdash
Replies: 821
Views: 2037783

Cirix, unfortunately I'm posting here direct URL to screen shot from GDash. It lies in my dropbox folder, so it is safe. https://dl.dropboxusercontent.com/u/2721411/Fotki/Rozne/gdash_editor.jpg There you can see how does "draw element" sub-window look like with scaling factor x4 in Editor...
by cirix
Fri Oct 18, 2013 6:55 pm
Forum: Games: Remakes
Topic: slime permeability and BDCFF
Replies: 30
Views: 190066

piter: i spent a lot of time on researching the slime predictability. i copy the relevant stuff here from the gdash source documentation (docs/c64_internals.txt). predictable slime in plck ------------------------- This is taken from afl boulder dash: * .C:43dd 20 E6 41 JSR $41E6 ; predictable rando...