My favorite is still GDash - and due to the BD-Engine RnD of course.
You should report bugs. I also reported that the engine is somewhat off a bit. There is also a discord group.
Search found 457 matches
- Sat Jan 24, 2026 8:49 am
- Forum: Games: Remakes
- Topic: Boulder Dash 40th Anniversary?
- Replies: 11
- Views: 34757
- Mon Jan 05, 2026 1:30 pm
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with Krissz game engine
- Replies: 27
- Views: 5142
Re: Rocks'n'Diamonds with Krissz game engine
Maybe somebody can open an issue on the GDash Github website because of the Krissz engine support.
- Sat Jan 03, 2026 11:38 pm
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with Krissz game engine
- Replies: 27
- Views: 5142
Re: Rocks'n'Diamonds with Krissz game engine
Thank you for your reply!
Better more than less setup possibilities!
Better more than less setup possibilities!
- Sat Jan 03, 2026 2:31 pm
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with Krissz game engine
- Replies: 27
- Views: 5142
Re: Rocks'n'Diamonds with Krissz game engine
Wow! That's great! 
As you support a few different engines - would it be possible to set the custom artwork for each engine separately (graphics/sounds/music)?
It's a bit annoying to change it each time.
As you support a few different engines - would it be possible to set the custom artwork for each engine separately (graphics/sounds/music)?
It's a bit annoying to change it each time.
- Mon Nov 10, 2025 9:13 am
- Forum: Games: Remakes
- Topic: Abysm - my own Boulder Dash inspired game
- Replies: 8
- Views: 8365
Re: Abysm - my own Boulder Dash inspired game
Looking very promising! MacOS version requested!
- Wed Sep 03, 2025 5:33 pm
- Forum: Games: Remakes
- Topic: Boulder Dash 40th Anniversary?
- Replies: 11
- Views: 34757
Re: Boulder Dash 40th Anniversary?
I got the game and played it for a while. First I noticed that there is no possibility to define keys for controlling the game. Never seen a game where I can't define the keys by myself. I'm not a big fan of gamepads for some games, Boulder Dash belongs to the group for me. So keyboard is my first c...
- Fri Aug 29, 2025 4:15 pm
- Forum: Games: Remakes
- Topic: Boulder Dash 40th Anniversary?
- Replies: 11
- Views: 34757
Re: Boulder Dash 40th Anniversary?
Sounds promising.
Can this weird score indication when collecting diamonds be switched off? Looks awful and distracts a lot.
Can this weird score indication when collecting diamonds be switched off? Looks awful and distracts a lot.
- Wed Aug 27, 2025 7:06 pm
- Forum: Games: Remakes
- Topic: Boulder Dash 40th Anniversary?
- Replies: 11
- Views: 34757
Re: Boulder Dash 40th Anniversary?
Would you consider it a worthy successor or does it feel like a clone - close but without the real Boulder Dash feeling?
- Tue Aug 26, 2025 8:52 pm
- Forum: Games: Remakes
- Topic: Boulder Dash 40th Anniversary?
- Replies: 11
- Views: 34757
Boulder Dash 40th Anniversary?
Did anybody already buy the latest Boulder Dash 40th Anniversary? How is the game play and game mechanics? Is it worth buying or does it differ that much that is not worth playing?
- Tue Jan 28, 2025 7:20 pm
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with GDash game engine
- Replies: 185
- Views: 548442
Re: Rocks'n'Diamonds with GDash game engine
But at the moment the default tool is the drawing tool - and that could cause unwanted placement of elements. That was my initial idea that this should not happen but just clicking on the playfield without selecting a tool.
- Sun Jan 26, 2025 3:48 pm
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with GDash game engine
- Replies: 185
- Views: 548442
Re: Rocks'n'Diamonds with GDash game engine
In the editor it would be cool if the actual position is shown somehow. Maybe a blinking tile or a border around the tile when moving the cursor/mouse (GDash uses this method). And somehow it is unusual that there is no select tool (as far as I can tell it's similar to the pick up tool in RnD) as de...
- Tue Jan 21, 2025 7:39 am
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with GDash game engine
- Replies: 185
- Views: 548442
Re: Rocks'n'Diamonds with GDash game engine
You forgot adding the dig key to continue playing in the BD engine
- Sun Jan 19, 2025 5:12 pm
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with GDash game engine
- Replies: 185
- Views: 548442
Re: Rocks'n'Diamonds with GDash game engine
The multiple lives option for the Boulder Dash engine is just great!
It would be cool if playing could be continued by pressing the snap key or joystick button after losing a live.
It would be cool if playing could be continued by pressing the snap key or joystick button after losing a live.
- Thu Jan 02, 2025 7:05 pm
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with GDash game engine
- Replies: 185
- Views: 548442
Re: Rocks'n'Diamonds with GDash game engine
Very interesting!
I think it’s a bit uncertain what Apple does with OpenGL, it would certainly be better to implement something like bgfx…
I think it’s a bit uncertain what Apple does with OpenGL, it would certainly be better to implement something like bgfx…
- Thu Jan 02, 2025 8:18 am
- Forum: Games: Remakes
- Topic: Rocks'n'Diamonds with GDash game engine
- Replies: 185
- Views: 548442
Re: Rocks'n'Diamonds with GDash game engine
I do not fully understand the reason why i is that way on GDash but it works that way. I think the option Force Renderer results in 60 fps. You can always mail the author of the latest GDash fork, he’s a nice guy from Germany…