Hi,
I've recorded many of your requests, so sooner or later, they will be available. Just send me the ideas, and more importantly the errors you find
One question, like a poll: personally I like the scrollbars below and in the right hand side of the cave. I know, it is one of the things that ruin full screen feeling... But during a pause, and after an unsuccessful finish, the game does not set their position anymore, so you can freely move around and see what happens. I remember how much it annoyed me previously, when dying in a complex and difficult cave, and not being able to check the other end, if I did that part right...
So, what do you think?
Arno: gdash is gdash, while many programs in linux, written for the gtk/gnome system, have names starting with g, like gnometris, glade, gthumb, gtranslator and the like.
Scrolling/nonscrolling intermissions: do you know any caves where disabling scrolling might do harm? Personally, sometimes I like enlarging the game window and seeing the complete 40x22 cave completely. Also, gdash is capable of managing caves of any size (it's restricted in the editor to 128x128, but not internally limited). I don't really like the idea of restricting the program to the limitations of the original C64 hardware.
Maybe there should be an option like that: the cave is 40x22, and of that, the (2,3)-(17,19) rectangle is visible during the game.
bye